Bus contention is an undesirable state in computer design where more than one device on a bus attempts to place values on it at the same time.
Bus contention is the kind of telecommunication contention that occurs when all communicating devices communicate directly with each other through a single shared channel, and contrasted with "network contention" that occurs when communicating devices communicate indirectly with each other, through point-to-point connections through routers or bridges. Theodoros Konstantakopoulos, Jonathan Eastep, James Psota, and Anant Agarwal. "Energy Scalability of On-Chip Interconnection Networks in Multicore Architectures".
Bus contention can lead to erroneous operation, excess power consumption, and, in unusual cases, permanent damage to the hardware—such as burning out a MOSFET. Ian Sinclair; John Dunton. "Practical Electronics Handbook" 2013. section "Three-state control". p. 208.
Some networks, such as Token Ring, are also designed to avoid bus contention, so bus contention never happens in normal operation.
Most networks are designed with hardware robust enough to tolerate occasional bus contention on the network. CAN bus, ALOHAnet, Ethernet, etc., all experience occasional bus contention in normal operation, but use some protocol (such as Multiple Access with Collision Avoidance, carrier-sense multiple access with collision detection, or automatic repeat request) to minimize the times that contention occurs, and to re-send data that was corrupted in a packet collision.
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